ShopDreamUp AI ArtDreamUp
Deviation Actions
So its the morning after the Oscars. Just to get it out of the way, we obviously didn't come away with gold, but seriously had a great time nonetheless. They always say that just being nominated is an honor, and its true. This has been an amazing accomplishment for the artists that really made this movie. Dean and I joined it in progress. The world, characters, and sets were mostly finished, which allowed everyone to concentrate on the story. To have gone from where we started and end up with an Oscar nomination was spectacular, and I really want everyone who worked on this movie to take that in. I was so proud to be there, representing Dream Works.
One thing I can never get over is the light in the film. When they showed clips last night, it really stood out yet again. These animated movies cross into another realm, I think. Quite often, after a screening, people comment on how they didn't feel like they were watching an animated movie. One of the interviewers on the carpet asked why these films have become so entertaining for an adult audience. I said that I believe we've always worked to create stories and characters that will be entertaining to anyone of any age. Beauty and the Beast, Lion King, Lilo and Stitch, Mulan....all of them. But now the look of these films has caught up with the storytelling. We've been so limited in the past with what we could do with the light and the camera. Now don't get me wrong, those films I mentioned are, to me, perfect. I wouldn't want to change a thing about them. But they were designed to work with the limitations we lived with. You couldn't truck-in to a character or move around them without a massive undertaking to change the perspective of the background. And you couldn't put more than a few spots on a character (hyenas in Lion King) before you'd break the bank. We couldn't put a graphic on Nani's shirt in Lilo and Stitch because there just wasn't enough time and money to track it. It was possible - anything is - but we had to be wise with our resources. A coffee cup on a shirt isn't going to change the way you feel about a character, so it isn't necessary. Incidentally, at the end of Lilo and stitch, the artists put the coffee cup on Nani's shirt just once. Do you know where?
Those films were engineered to work with what was practical and available. And I think they work great. But with CG, we can adjust our expectations to include the sort of camera work and textures and light that you would expect to see in a live-action film. We have many many more tools available to tell these stories, and the net effect is different. More intense. More immersive.
Anyway, I digress. But I wanted to also say that I wished our category had had enough entries to have expanded to five nominees. Despicable Me and Tangled should have been there with us as well. The character animation in Tangled was a triumph - a new high ground in CG animation. And from sheer brilliance in story telling, Despicable Me should get more recognition. I have watched that movie ten times, and I watch it till the end every time. That's what I go to the movies for. A great journey, and a great story. Well done.
One thing I can never get over is the light in the film. When they showed clips last night, it really stood out yet again. These animated movies cross into another realm, I think. Quite often, after a screening, people comment on how they didn't feel like they were watching an animated movie. One of the interviewers on the carpet asked why these films have become so entertaining for an adult audience. I said that I believe we've always worked to create stories and characters that will be entertaining to anyone of any age. Beauty and the Beast, Lion King, Lilo and Stitch, Mulan....all of them. But now the look of these films has caught up with the storytelling. We've been so limited in the past with what we could do with the light and the camera. Now don't get me wrong, those films I mentioned are, to me, perfect. I wouldn't want to change a thing about them. But they were designed to work with the limitations we lived with. You couldn't truck-in to a character or move around them without a massive undertaking to change the perspective of the background. And you couldn't put more than a few spots on a character (hyenas in Lion King) before you'd break the bank. We couldn't put a graphic on Nani's shirt in Lilo and Stitch because there just wasn't enough time and money to track it. It was possible - anything is - but we had to be wise with our resources. A coffee cup on a shirt isn't going to change the way you feel about a character, so it isn't necessary. Incidentally, at the end of Lilo and stitch, the artists put the coffee cup on Nani's shirt just once. Do you know where?
Those films were engineered to work with what was practical and available. And I think they work great. But with CG, we can adjust our expectations to include the sort of camera work and textures and light that you would expect to see in a live-action film. We have many many more tools available to tell these stories, and the net effect is different. More intense. More immersive.
Anyway, I digress. But I wanted to also say that I wished our category had had enough entries to have expanded to five nominees. Despicable Me and Tangled should have been there with us as well. The character animation in Tangled was a triumph - a new high ground in CG animation. And from sheer brilliance in story telling, Despicable Me should get more recognition. I have watched that movie ten times, and I watch it till the end every time. That's what I go to the movies for. A great journey, and a great story. Well done.
Trailer is UP!
I was up early checking Apple Trailers to see if our trailer was up yet - and as I was riding my motorcycle to work it happened!
http://trailers.apple.com/trailers/
When we started this movie five years ago, I thought it would be a blast, because everything was wide open. In a world without cars, jobs, secret formulas, villains, etc. we would be able to do anything we wanted. It didn't take long for reality to sink in - this was going to be a lot tougher than we thought. Staring into this limitless world that we would build according to our rules, we were suddenly coming to grip with just how wide open this world really was. Like when
Croods Trailer and New Facebook Page
A lot of things to tell you about this morning. First, I've gotten the word that our first Croods trailer will be up and active on Apple Trailers http://trailers.apple.com/trailers/ tomorrow morning, October 3rd. I've heard that it's gonna be up at 8:00 AM, but I'm not sure if thats California time or East Coast time. My guess is that's California time. This is the teaser trailer, and since it was cut we've very nearly finished animating the film. More trailers will follow, but not for a little while. Be sure and check it out - our talented crew has really outdone themselves th
Oops, the store is open.
I've been so busy, I think I forgot to write to everyone and let you know that my web store is open and functioning well. We've received and sent the first wave of Ogo mugs, and everything went smoothly. We've limited it to the Ogo mugs just so we could get our feet wet with all the new things - weighing, shipping, packaging, etc. It's been fun.
Store is located at - http://www.chrissandersart.com/
But the mugs are just the beginning, I'll be loading more merchandise in the months to come, eventually selling everything from here. Prints, sketchbooks, water bottles, and odds and ends you can't get
Thursday night...
My brilliant web designer has been working like crazy to ensure my website/blog/store is open again tomorrow. She's done a great job, and I'm thrilled with the refresh. We should be back up sometime tomorrow, even if it's just before the stroke of midnight, California time. I'd like to write something funny here, but it's late and I'll try being more interesting tomorrow.
© 2011 - 2024 alohalilo
Comments191
Join the community to add your comment. Already a deviant? Log In
You are a great and humble artist, and inspiration to so many. To be honest, this post alone, just reading it gave me a new "patience" with the 3D medium I felt I had already (literally months in) lost interest in. I am at sheridan doing animation, and I am such a traditional drawer and concept thinker that using maya just escapes me. But reading this made me stop, and realize I was looking at the program as a hindrance,rather then a new sketchbook of sorts that has a limitless possibility if I just give it my patience. We just watched dragon at school on the big screen,and seeing on that scale again also made me remember that the immediate thing that registered with me after watching that movie was the feeling of Hiccup and Toothless first "flight". The feeling of flying, or what it'd be like, just sunk in. You guys did an amazing job, I hope you know that, and that goes to everyone on the film as well.I can only hope and aspire to reach such a milestone.
back to bringing lines to life
-Dane
back to bringing lines to life
-Dane